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Post by {WW}BetaBloodWolf7 on Mar 23, 2011 0:10:32 GMT -5
i've started on my 2nd team. so far it has larvesta, patrat and mankey. i figure that i may as well use patrat since everyone else seems to hate the dang thing
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Post by Kuroboom on Mar 23, 2011 9:31:22 GMT -5
Maybe it shouldn't be so damn ugly then. I just don't like how grainy the sprites can be. Hopefully Gray fixes that.
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Post by {WW}BetaBloodWolf7 on Mar 23, 2011 16:37:02 GMT -5
hopefully gray fixes the stupid experience and lets you advance farther with fewer badges.
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Post by {WW}BetaBloodWolf7 on Mar 23, 2011 18:37:37 GMT -5
for some reason my game lost a save, so my 2ndary team has to start from scratch
this means i've lost all the swarm pokemon ive caught as well as a lot of items...
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Post by Hamuu on Mar 31, 2011 14:37:12 GMT -5
I need to hurry up and beat the game so I can send ditto over and start breeding my Zorua for people and trades.
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Post by Shrouded Wolf on Apr 3, 2011 17:25:19 GMT -5
I can't wait to obtain a copy of the game...I've got it on an emulator, but I've got rather little motivation to play it as I can't do anything with it from the emulator
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Post by {WW}BetaBloodWolf7 on Apr 3, 2011 21:08:50 GMT -5
I tried to get Victini the other day and I couldn't. For some reason I couldn't even get any signal -.-
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Post by Kuroboom on Apr 4, 2011 0:31:24 GMT -5
I got my Victini. It's at level 15 and you have to fight a handful of suck-ass Plasma grunts to get to it.
I caught Cobalion the other day too. I was just exploring so I was surprised when I found the old man who told me it was at the end of the cave I was in.
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Post by Tout-Perd on Apr 4, 2011 10:24:39 GMT -5
Yeah, Terrazion or whatever it is has been the only one of the trio I haven't stumbled upon. I wonder how effective the trio'll be considered by the internet at large.
As is, the djinns are getting HAMMERED by people kvetching about how powerful autoweather is. Personally, I don't get it. Anybody running a Swift Swim team is LUNCH for any other weather condition, especially if there's grass types or Thunderbolt users or anything like that. Heck, if they bumped Kingdra to ubers, I think that it'd all be fine. The few Pokes that can use Grass/Electric in the same set would get a boost, and Ludicolo would be the ultimate counter.
(As a Rain Dance user, I *AM* biased. Then again, if Rain Dance becomes super common in OU, my team with its Chinchou (+Eviolite), Sawsbuck, and Kabutops could almost be useful!)
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Post by Kuroboom on Apr 4, 2011 12:23:38 GMT -5
I can understand the levels of strategy you guys put into your teams. It's not my style, but I can understand.
You know what I don't get? Smogon. They ban EVERYTHING.
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Post by Tout-Perd on Apr 4, 2011 13:12:56 GMT -5
Yeah, Smogon is quickly reaching the levels of the SSB community in bunched-up-pantiesitude. In Gen IV, they were okay for the most part. Ubers were Ubers, with only Garchomp and Salamence as even borderline questionable classifications. Double Team was banned, which was retarded, since it meant invalidating not only Evasion boosts, but also Counter Evasion (Defog, Swift and its like, PseudoHazing, Hazing, etc.)
I can understand banning OHKO moves, since countering them is significantly harder and almost always a threat. If they had a 20% shot, it'd be more reasonable, but as it is... Yeah, they're just a bit too solid. There's no good way to tank 'em except hoping you survive. Not to mention that they really are no fun to get hit by.
But really, besides those three suspect choices, everything seemed pretty on the level.
Now we've got a bunch of whinging babies who can't man up and handle ANYTHING different from the DPP/HGSS Metagame.
-They put Blaziken in the Uber tier, because he does too good against their beloved Scizor/Blissey/Skarmory (Nevermind that switching in a Ghost on his High Jump Kick RUINS him, and Chandelure/Rotom (Washer) do terrible, terrible things to him. Or that a ton of Pokemon still can wall him incredibly effectively, namely Slowbro and Milotic. Or that Speed Boost is TOTALLY reamed by a Trick Room team.
-They want to put all Swift Swim into Ubers. You heard me right. They're so milquetoast that they want to put LUVDISC into Ubers. Instead of say, running counter-weather in any way shape or form (Golduck, walls that are good against Water/Electric/Ice, a weather effect that neutrally affects your party while screwing Swift Swim, etc.) Hell, Electrode alone can ruin a team counting on a perma-Rain lead from the Thunder Djinn (Edit: Huh. Despite it making it Rain in every wild battle, the Thunder Djinn doesn't have Drizzle. Politoed does tho', which makes Electrode even happier). Use Sunny Day. Set up on their switch or whatever they choose to do, or blow up in their face. Or switch to a different counter and save Electrode for later. EDIT: Oh, wait. Cool. They updated it so you just can't use Drizzle with Swift Swim. Still an unnecessary constraint, but at least it's not as assinine as the initial suggestions were.
-They want to ban an ability which raises some stats and lowers others. Uh, what? This adds too much of an element of luck? In theory, maybe. But what if it boosts, say, accuracy or the attack stat you aren't using, and nukes some key stat? You're stuck either gimped or taking a shot on the switch to spin the roulette wheel again.
But yeah, I think "Eliminating Randomness" is basically internetspeak for "I can't man up and deal with things being unpredictable."
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Post by Loogs on Apr 4, 2011 14:16:07 GMT -5
This is why competitive Pokemon is bullshit.
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Post by Hamuu on Apr 4, 2011 14:36:53 GMT -5
I am now able to breed Zorua for those who were not able to obtain it, who wants one so I know how many eggs to collect and have ready once the GTS servers are turned back on.
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Post by Kuroboom on Apr 4, 2011 14:40:02 GMT -5
There is nothing that can't be countered. A good technical strategy can counter my All-out-offense strategy. It's all personal preference, really. Eliminating luck is horseshit; in real combat that's the only way some people survive. Life is a fucking roulette wheel and the idea of eliminating it is stupid at best.
Fire type burning your 4x weakness bug/steel? Use a berry, use rain dance, switch out, etc. Garchomp is too strong? Hit it with ice. It goes down like you kicked it in the dick. Swift Swim makes someone's team fast in the rain? Sunny Day and Chlorophyll.
Honestly, even OHKO moves are fine. There's Sturdy and Focus Sash to protect against it not to mention Substitutes, Protect, Detect, or moves that move you out of range like Fly.
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Post by Krazy Glue on Apr 17, 2011 15:18:11 GMT -5
I personally hate all 2 turn moves especially fly, dig and dive so I don't see them as being counters.
However I do agree that Smogon is going a bit crazy with banning, personally I hate evasion and won't face anyone that uses it, but swift swim cuts out loads of pokémon instantly, and the main reason behind it is that we finally have a non-legendary with drizzle. I just think it's ridiculous when that pokémon is politoed, and noone really cared about permanent weather when it was tryaniboah *groan* and hippowdon causing the problems for all non ground/rock/steels.
Personally I've become a huge fan of ferrothorn, thought it was awesome on launch day, skipped using it in my japanese team due to not wanting to breed it, when I got english black I spent a while in chargestone finding one with a 0 IV in speed, it's now a complete badass. In fact, Nat used it in a wifi battle the other day and won the entire battle with it, without losing 50% of it's hp, without drizzle (all participants were lowered to lv50 just to make it clear, it wasn't a lv100 ferrothorn kicking lv60 caterpies for example)
I've ended up with 3 versions of the game, white in japanese and english, and black in english. Ended up relenting and buying one of the special black and white DSi's (I have the white, nat has the black) and our plush collection of b/w pokémon is currently...
2 Snivy's 3 Zorua Servine Musharna Dewott Axew Sandile Tepig (Osaka pokémon centre special)
Might also be getting victini and oshawott soon... I really should put up a picture of all our pokemon plushes at some point, it's an impressive collection
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Post by Shrouded Wolf on Apr 19, 2011 15:16:46 GMT -5
2-turn moves are pretty bad, for the most part.
Yes, it gets you out of the way of the attack during the first turn, but unlike protect or detect (or sub, technically), you don't have the option to switch out after scouting and have to take the brunt of the damage.
I'm really looking forward to finally picking up Black so I can get into the 5th gen competitive.
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Post by Tangrufa on Apr 26, 2011 18:13:58 GMT -5
Awhaha, imo, some two-turn moves have uses, like on Miss Alomomolaaaa <3
Running a set with Toxic pretty much helps, like, as a general example, something like Toxic/Protect/2turn/Filler(Wish, Encore, whateverrrr) takes advantage of that kind of thing, alternating around the moves <3 My Heartfish pulls it off with love because of her obnoxious ability to liiiiive.
Oh, and Stunfisk. I gave him Bounce because he is Stunfisk and deserves the right to fall onj people from aboooove :>
but in general, you'd find 2turn moves on stuff that is bulky and generally does Toxic stuff :>
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Post by {WW}BetaBloodWolf7 on Apr 26, 2011 18:51:21 GMT -5
In general, I don't play competitively. So I can like my 2 turn moves all I want And, again, I really really really really want to train one of the new bugs. Any suggestions (other than Larvesta)?
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Post by Tout-Perd on Apr 26, 2011 19:14:59 GMT -5
Try out Accelgor or whatever it's called. You'll like its high speed, I'm sure.
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Post by Tangrufa on Apr 26, 2011 19:38:53 GMT -5
Yeah, Accelgor will pretty much beat out everything in speed. although you should also note he dies as quickly as he is fast c:
Other than that, a lot of people like Scolipede cause he gets Megahorn and stuff, so you could try him. He's also pretty fast, although not as fast as Accelgor. He can, however, take a hit and not faint from the pain.
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Post by Shrouded Wolf on Apr 27, 2011 11:40:56 GMT -5
Alright, you have a point with Bounce....the only 2-turn move that's got any value to it.
Fucking gyaras with its 30% parahax chance >.<
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Post by Kuroboom on Apr 29, 2011 10:31:39 GMT -5
I'm gonna swap out my Conkeldurr and Samurott for Dreamworld Toxicroak and Aggron when I can get them. Aggron gets HEAVY METAL which doubles its weight, making it the 3rd heaviest Pokemon. Oh, and it gets Heavy Slam. Sure Grass Knot and Low Kick could ruin its shit, but how many people really use that? Toxicroak gets Poison Touch, which I believe gives it a 20% chance of poisoning anything it hits with a contact move.
I really like my team, for the most part, but Samurott is only so-so (I only picked him because I detested Emboar's movepool/stat combo) and Conkeldurr is just so sloooooow. Yeah it's strong, but I wish I could do more with it. I could always train up an Adamant one with Sheer Force and give it a Life Orb, but while that would crush souls, I've lost my desire to train it any more.
My only problem comes in that I have limited anti-dragon on my team. I love and hate all the variety that there is now. I love Gengar, but I couldn't get it initially so I went with Litwick. I named him Jules, because he is a bad motherfucker. Joltik is so fucking cute I couldn't NOT have one on my team, Krookodile looked cool as shit too (plus Sandile is fucking adorable) so I had to have him on my team. I had Archeops on my team, but as awesome as he was, Defeatist blew so I ended up boxing him and swapping him out for Reuniclus. (Plus it let me have a 50/50 of Special/Physical attackers) Cell the Reuniclus is slow as balls, but can take hits like a beast and dish out severe damage.
I'm thinking of getting into breeding though. I downloaded a little tutorial on IV breeding and it seems much easier than I had anticipated.
I really don't know which direction my team will go, since I only keep one team at a time. I might get into EVs too since some of my Pokemon have huge weaknesses that need to be covered (like Cell's speed. I gave it a Timid nature, but it's still so sloooow)
I want to hang on to a Chandelure since I love his typing. I might get Gible to replace Krookodile since Garchomp is my favorite Ground type as well as my favorite Dragon. (It's a fucking shark! Yes, I know Sharpedo is a shark, but Jesus Christ he has ZERO defense.) If I keep the Aggron and Toxicroak I haven't gotten yet, I'll just need to determine who my other 2 specials will be. I like Galvantula a lot; Compound Eyes Thunder is amazing. I wish he had a few more attacks he could learn though.
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Post by Tout-Perd on Apr 30, 2011 4:11:10 GMT -5
Speaking from past experience: Natures provide a (small) multiplier based bonus, not a static bonus. So if your stat is crap, it stays crap but only gets slightly better. On the other hand, EVs provide a (small) static bonus. The only stat in the game which can't receive a bonus from EVs is Shedinja's HP. I'm pretty sure that EVs can give you up to fifty points in a stat or something like that, which is significant, though not enough to overcome the disparity between your Pokemon and something much better (dumping all available EVs into your Snorlax's speed will make it outspeed other Snorlaxes and maybe some other slow species, but you'll never catch up to Pidgeot or such.)
This has all been learned the hard way, via training a Chinchou that didn't have sucky Defense. Modest (a nature that doesn't boost defense) with EV training was significantly more successful than a Defense boosting nature without EVs. Of course, amusingly enough, now that Eviolite came out, my Chinchou can actually out-tank any Lanturn (At least, in the Defense-stats categories. Its HP is still significantly lower. But yeah, Eviolite-Chou has better stats in both defenses, and is TIED in speed, so it's no longer such a handicap.)
Which brings me to something I've been meaning to say: Eviolite is a game changer when it comes to Pokemon selection. Mind you, it doesn't make EVERY basic good, but you'd be amazed how much sturdier stuff becomes when holding a chunk of it. Sadly, I doubt it'd be much help for 'boom and his all out offensive style, but some of you may be pleasantly surprised (namely Blood, who I think might actually find some basics he likes much more usable)
As for 'Boom's party: Let's see... Bug/Electric, Fire/Ghost, Steel/Rock, Mono-Psychic, Ground-Dragon, Poison-Fighting... I actually see this as working fairly well. Reuniculus and Aggron are both nice tanks, esp. if Andy Reuny is packing Magic Guard. You've got a decent set of immunities in there, allowing for decent switch-ins on a variety of common types, and three Rock resists that handle Stealth Rock spam (and if Reuniculus has Magic Guard, I'm pretty sure he's IMMUNE to that BS.)
It's not exactly a fancy finesse party, but my initial opinion says it should be able to tear things up in anything but the most competitive high-tier metagame without problem.
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Post by Belle on Apr 30, 2011 9:26:06 GMT -5
Just a small, more specific note building off of what Lee said; I love Reuniclus and have one myself, the thing is great even though, yes, it is mind-numbingly slow. Rather than trying to improve the stat which is, for the most part, beyond help, you might want to try and breed a new one with a nature that boosts Special Attack instead, and maybe even decreases speed. Once that's said and done, slap Trick Room on it, because if any pokemon is begging to be a TR pokemon, it's our haploid-diploid-smooshy green friend. If Cell doesn't get KO'd before the effects of TR wear off,you could probably follow up with Aggron since his speed stat isn't too pretty either. Provided you don't use him as a Stealth Rock/Roar annoying lead the way I do, that is :V I dunno, just some thoughts c:
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Post by Kuroboom on Apr 30, 2011 9:32:17 GMT -5
Yeah, I specifically bred that Reuniclus to have Magic Guard. Toxic doesn't do shit to him, neither does Stealth Rock.
I don't do finesse either, you've probably got a lot more finesse than I do. I pack on an assload of attacks with different typings to make the Pokemon more offensively versatile and go beat the shit out of everyone.
This one time I was playing online on Battle Revolutions and some kid put out a Jumpluff against my Infernape. It was Sunny Day, Sleep Powder (or maybe Spore), Leech Seed, and some other non-damaging move. They were faster and put him to sleep, seeded him, and then just kept collecting HP. Only problem is that once I woke up, the hit I gave them killed their Pokemon. Strategy is cool and all, but you need more than a dickish moveset to outclass raw fucking power.
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Post by Kuroboom on Apr 30, 2011 9:37:03 GMT -5
JOnce that's said and done, slap Trick Room on it, because if any pokemon is begging to be a TR pokemon, it's our haploid-diploid-smooshy green friend. If Cell doesn't get KO'd before the effects of TR wear off,you could probably follow up with Aggron since his speed stat isn't too pretty either. Provided you don't use him as a Stealth Rock/Roar annoying lead the way I do, that is :V I dunno, just some thoughts c: I understand the value of that type of strategy, however to me an attack not used crushing your opponent's body/soul is an attack wasted. I supposed I could just give it a Modest nature (I believe that is atk down, sp atk up) and keep the quick claw on it. I could re-breed my Chandelure. It's got a 28-30 in Sp Atk, I believe. I gave it a Timid nature too so it wouldn't be so horridly slow. I think I've accidentally gained a bit of EVs in Speed in addition, because he's not too shabby in that area.
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