Post by Beelzebibble on Feb 3, 2007 16:34:04 GMT -5
(Sorry this is late, guys. I went home overnight and had no Internet access.)
Well, DL's absence for more or less all of the game has finally been explained.
You'd think peaceful little villages being torn apart by Mafia attacks would have learned by now that abandoned warehouses should be torched after the first murder, but apparently this decreasingly populated town never worked that out. Nobody even thought to look for DL in the abandoned warehouse until this morning.
Inside the warehouse was what seemed to be a gigantic sheet of Lego bricks, spanning almost the full space of the room. When the townspeople set to dismantling it, however, they discovered that it was not a sheet but a box, with an intricate Lego labyrinth inside. Sure enough, there were two tiny openings on either end of the box, marking the entrance and exit. Yet you would have to be no larger than a Lego minifig to traverse the maze...
The townspeople continued to tear apart the Legos, and found all manner of labyrinthine fare: trapdoors, revolving doors, swords that protruded from the walls, battleaxes that swung from the ceiling. Some rooms were blocked off by piles of Lego boulders; others seemed completely without entrance. There were a couple of Lego crocodiles in there, and even a few minifig skeletons.
At last they found DL. He wasn't a minifig, he had just been shrunk to miniscule proportions. He was lying in a room not far from the exit (or perhaps from the entrance), quite dead. His corpse was charred and shriveled, his face hardly recognizable. Frankly he looked as though he had gone skinny dipping in a volcano.
Yet the only other things in the room were some of those orange translucent Lego flames like you always see in the medieval playsets.
The Mafia has made its final assassination...
DL IS NOW DEAD!
Now it's time for what is probably going to be the last execution. Have Fun Youse Guys!
Well, DL's absence for more or less all of the game has finally been explained.
You'd think peaceful little villages being torn apart by Mafia attacks would have learned by now that abandoned warehouses should be torched after the first murder, but apparently this decreasingly populated town never worked that out. Nobody even thought to look for DL in the abandoned warehouse until this morning.
Inside the warehouse was what seemed to be a gigantic sheet of Lego bricks, spanning almost the full space of the room. When the townspeople set to dismantling it, however, they discovered that it was not a sheet but a box, with an intricate Lego labyrinth inside. Sure enough, there were two tiny openings on either end of the box, marking the entrance and exit. Yet you would have to be no larger than a Lego minifig to traverse the maze...
The townspeople continued to tear apart the Legos, and found all manner of labyrinthine fare: trapdoors, revolving doors, swords that protruded from the walls, battleaxes that swung from the ceiling. Some rooms were blocked off by piles of Lego boulders; others seemed completely without entrance. There were a couple of Lego crocodiles in there, and even a few minifig skeletons.
At last they found DL. He wasn't a minifig, he had just been shrunk to miniscule proportions. He was lying in a room not far from the exit (or perhaps from the entrance), quite dead. His corpse was charred and shriveled, his face hardly recognizable. Frankly he looked as though he had gone skinny dipping in a volcano.
Yet the only other things in the room were some of those orange translucent Lego flames like you always see in the medieval playsets.
The Mafia has made its final assassination...
DL IS NOW DEAD!
Now it's time for what is probably going to be the last execution. Have Fun Youse Guys!