Post by Tout-Perd on May 1, 2007 23:39:41 GMT -5
Lady Lugiasian stood upon the collosal unlit torch, watching the catacombs in the center of the city begin to collapse upon themselves. Earlier today, in the dark of the morning, the Mafia had attempted to steal the relic. However, it had shattered, and now, only she knew where the pieces were. Without the mystic might of the artifact, the catacombs had begun to fall, succumbing to their ancient weight.
NEW RULE: Now with the ruins shattered, the energy of the ruins will ravage the town once every two nights, starting night 10, until the relic is reassembled and used for at least half of its functions.
The relic has four pieces that will be given away, pieces A,B,C, and D. They will be given out through various methods. If somebody holding a piece of the relic dies, the piece goes to the person with the most relic pieces. If not, it goes randomly to somebody. The graverobber and the thief get a tripled chance to obtain it in this manner.
The relic and relic pieces may not be stolen.
When somebody gets all four pieces of the relic, the following occurs:
-They select one person. That person is killed twice.
-They select one person, and raise them instantly.
-The switches end for good.
-The person who had the relic gets a bonus vote every vote from that point onwards.
"The contest for the night is rather... Simplistic. You may recognize it from earlier days. It's simple. Before you is are two piles. The one of you listed first gets a pile (A) of 10 Drachma, the other (B) 5. You may either choose to pass the pile to your team mate, or say "Keep" and take it all."
Rules:
Teams:
Ocelot/Photu
Crayolaking/Andurin
Rupert/Cinders
Babs/Aurora
Pikachu/Prime
People listed first get Pile A. People listed second get pile B. Alternating between members on a team on whose turn it is, players say either "Pass" or "Keep". If they pass the pile to their teammate, they take the other pile, and Pile A increases by 1 and Pile B increases by one. If they decide to Keep, they both collect the piles they have at the time and their team is out of the game.
-Special: The person with the highest score in Drachma here gets part B of the relic!
NEW RULE: Now with the ruins shattered, the energy of the ruins will ravage the town once every two nights, starting night 10, until the relic is reassembled and used for at least half of its functions.
The relic has four pieces that will be given away, pieces A,B,C, and D. They will be given out through various methods. If somebody holding a piece of the relic dies, the piece goes to the person with the most relic pieces. If not, it goes randomly to somebody. The graverobber and the thief get a tripled chance to obtain it in this manner.
The relic and relic pieces may not be stolen.
When somebody gets all four pieces of the relic, the following occurs:
-They select one person. That person is killed twice.
-They select one person, and raise them instantly.
-The switches end for good.
-The person who had the relic gets a bonus vote every vote from that point onwards.
"The contest for the night is rather... Simplistic. You may recognize it from earlier days. It's simple. Before you is are two piles. The one of you listed first gets a pile (A) of 10 Drachma, the other (B) 5. You may either choose to pass the pile to your team mate, or say "Keep" and take it all."
Rules:
Teams:
Ocelot/Photu
Crayolaking/Andurin
Rupert/Cinders
Babs/Aurora
Pikachu/Prime
People listed first get Pile A. People listed second get pile B. Alternating between members on a team on whose turn it is, players say either "Pass" or "Keep". If they pass the pile to their teammate, they take the other pile, and Pile A increases by 1 and Pile B increases by one. If they decide to Keep, they both collect the piles they have at the time and their team is out of the game.
-Special: The person with the highest score in Drachma here gets part B of the relic!